rules
general guidelines
1) No glass containers permitted at Attucks Park.
2) All team members have matching jerseys.
3) Teams must have a minimum of 12 registered players, a fully fielded team is 10 players.
4) Players must be 18+ years, 21+ years to drink alcohol.
captains
1) Each team will have a designated Captain that is responsible for the following:
- a. Is the primary contact person for the team
- b. Completing the team roster and obtaining signed waivers from all players on the team and returning them to SI Kickball by the deadline
- c. Responsible for his/her team understanding and learning the game play rules
- d. Responsible for the team during game play
- e. Ensuring the team arrives to the designated field on time and ready to play
- a. Responsible for the conduct of the team on and off the field.
- b. Must ensure all players participating are listed on the score sheet- in kicking order- prior to the start of the game
- c. Only the Captain can dispute calls to an Official during the game
- d. May request time outs
- e. Verify final score on the score sheet at game’s end with initials
officials
1) All games are officiated by a Game Official.
2) Each Official is responsible for his field and score recording and reports to the SI Kickball League Commissioner.
3) The Official governs all game play and issues final rulings. They keep track of strikes, balls, and outs.
players
1) Team must have 12 registered players.
2) Team must have 7 or more registered players present to field a team.
3) Subs from other teams are allowed only if the team is short players. Team cannot bench players for subs.
4) If a team has a full roster, subs are still allowed to kick but not field.
5) Team must have 3 females fielding at all times.
5) Unregistered players are allowed to fill-in after 7 registered player minimum is filled. Team cannot bench registered players for unregistered subs. All Unregistered subs must sign a liability waiver and pay $5 per game, prior to kickoff.
game play
1) Each team must have at least 3 women playing the field at all times.
2) All players who are playing the field must be in the kicking order. Any players that are not playing in the field can still be in the kicking order and remain so during the course of the whole game. Thus, a player cannot only play the field and not kick, but a player can kick and not play the field.
3) An official lineup sheet must be given to the Official and opposing team Captain prior to the start of the game.
4) When playing with a full 10 players, teams must play 4 players in the Outfield – Left Fielder, Left Center Fielder, Right Center Fielder, and Right Fielder. The remaining 6 players will play in the Infield- First Baseman, Second Baseman, Short Stop, Third Baseman, Pitcher and Catcher.
5) The Official will record the score for the game. The Official will keep track of the count and outs for the game. The home team is determined by a coin flip prior to the game. The winner of the flip determines if they want to be the home or away team. Both teams should also keep track of the score to make sure that there are no discrepancies. The final score is then verified by both the home and visiting team Captains and initialed on the score sheet at the end of the game.
6) Game time is Forfeit time. Teams must be present by the assigned time in order for the game to not be a forfeit.
7)There is a 10 run rule in effect per team per inning. When a team scores 10 runs in an inning- even if the team has less than 3 outs- the team will switch play with the opposing team. The 10 run rule applies to every inning including the last inning.
8) There is a 15 run ‘slaughter’ rule in effect for each game. The team with a 15 run advantage after the 3rd inning will be declared the winner and the game will end. Should the score be 15-1 at the end of the 3rd inning, the game will continue as normal.
ball in play
1) No defensive player may advance forward of the 1st and 3rd baselines until the ball is kicked. The pitcher may not advance either. 1st and 3rd basemen must position themselves behind the pitcher. Failure to abide by this rule results in a ball.
2) The ball must be in the infield and held by a player in order to call a time out.
3) If a runner touches or is hit by the ball, the runner is out.
4) Defensive players are allowed to kick or throw the ball towards another team player in the field.
5) There is NO infield fly rule. However, if in the Official’s determination, the infielder dropped the ball intentionally, the Official may call just ONE out. The kicker will be the out player and all on-base runners must return to the original base.
6) If the ball goes foul and is caught by a player before touching the ground, the kicker is out. A line wider than the base line determines if a ball is out of play. Any ball caught past this line is considered out of play and does not count as an out.
7) Each team receives 2 time outs per game and can only be called by the Captain.
8) If the ball is kicked out of the playing area from the batter’s box, it is considered a strike. If the ball is thrown out of the playing area by a fielder, a runner is limited to one base plus the base he/she was going to.
9) If a ball is kicked fair and goes foul it is considered a foul ball. However if a ball appears to be going foul and a player stops it in fair territory it is fair ball and is in play.
10) A play is considered dead when the ball is held in control by the pitcher in the infield. All runners must stop their advances at that time.
pitching
1) The strike zone/home plate is indicated by a white box painted on the ground at home with a white home plate painted in the center. The strike zone extends to 16 inches on either side of home plate and less that 10 inches above the plate.
2) If the bottom of the ball is 10 inches or higher as it crosses the plate, it is considered a ball.
3) If the ball falls short of the plate and does not cross over it, it will be called a ball.
4) The pitcher must stay behind the mound- indicated with a white line- prior to releasing the ball. The pitcher may cross the line only on follow through and may not advance towards home after the ball is released before the ball is kicked.
5) Pitches are limited to straight and underhand only. No overhand, two-handed, sidearm or curving pitches are permitted. Kick pitches are not allowed.
6) When pitching the ball must bounce or hit the ground twice before arriving at home plate to be considered a strike. If the ball bounces less than twice it will be considered a ball.
7) Intentional walking is not allowed. If there is an intentional walking offense, the kicker is rewarded advancement to second base. Should the offense appear to be repeated by the pitcher, at the Official’s discretion, the pitcher may be removed from pitching for the game.
kicking
1) The order of kicking must remain consistent with the kicking order. If the kicker is out of order, an out shall be charged for that kicker who should have kicked. The next kicker in the proper order will then be up.
2) All kicks must be made with the foot. However, there are instances where there are miss kicks where a ball may be kicked with shin, knee, or thigh. These are all considered legal.
3) All kicks must occur at or behind home plate. A strike will be called if the player kicks in front of the plate.
4) If a kicker kicks the ball and it hits the kicker just after the kick- as in the case of a miss kick- the player is considered out.
5) Bunting is NOT allowed. If in the Official’s discretion the player is deemed to INTENTIONALLY bunt, the player is called out and no runners advance. If the Official feels that a full kick was intended, the ball is played as usual. A full kick is considered a kick in which the follow through of the kicking foot results with the ankle passing the vertical plane of the knee.
strikes
1) A count of 3 strikes is an out.
2) A strike is a pitch within the strike zone, either not kicked or missed by the kicker.
3) A kick occurring in front of home plate that is not caught is considered a strike.
4) Foul balls are counted as strikes including the 3rd strike.
balls
1) A count of 4 balls is considered a walk. The kicker walks to first base. Any runners currently on base directly in a ‘force’ situation advance to the next base.
2) Any pitch outside the strike zone that is not missed or touched by the kicker is considered a ball.
3) Any pitch that falls short of the home plate and does not cross home plate is considered a ball.
4) Any pitch that is bouncing higher than 10 inches as it comes across the plate will be considered a ball.
5) Any fielder advancing forward of the 1st and 3rd base line before the ball is kicked is considered a ball (if and only if the ball is not touched or missed by the kicker) A warning will be issued to the fielder, a second offense will result in ejection.
6) The pitcher must be behind the plate when pitching and releasing the pitch or it will be considered a ball.
7) Any catcher advancing forward of the kicker before the kicker kicks the ball shall be considered a ball (if and only if the ball is not touched or missed by the kicker)
fouls
1) Any kick landing in fair territory but traveling out of bounds to foul territory on its own before reaching 1st or 3rd base is considered foul. Any ball touched by a fielder in fair territory is considered in play even if the ball is headed towards foul territory.
2) Foul balls are counted as strikes.
outs
1) A count of 3 strikes is an out. Each team gets 3 outs an inning.
2) A runner touched by a ball while not on a base at any time is considered out.
3) Any kicked ball that is caught it fair or foul territory is considered out, except if out of play.
4) Any runner off the bag before the ball is kicked is considered out.
5) Foul balls are considered strikes, thus 3 foul kicks is considered a strike out. Any combination of strikes and fouls that add up to 3 strikes is considered a strike out.
6) If a runner is on a base and runs to the next base and the play is NOT a Force play, the fielding team must tag the PLAYER (or make contact to the player with ball by throwing etc).
7) If a runner is running to the next base as the result of a Force play (the runner has to run to the next base because the following runner/kicker advances the play by a kick) the fielder only needs to tag the BASE with their foot and does not need to tag the player. The fielder must have control of the ball completely.
base running
1) Runners must stay within the base line. Fielders must stay out of the base line. Fielders trying to make an out on any base may have their foot on the bag, but must stay out of the baseline. Runners hindered by a fielder within the baseline shall be safe at the base to which they were running unless the infielder is going for the ball.
2) Once the Official calls time out on a play, the play is dead and you must stay on your current base.
3) Neither leading off nor base stealing is allowed. Any runner who is off their base when the ball is kicked will be called out.
4) Sliding is allowed even into first base. A runner will be called out if the runner intentionally barrels into a fielder.
5) If a base runner advances in front of another runner or touches the runner in front of them, they will be called out.
6) Hitting a runner with the ball above the shoulder level is not allowed. Any running hit above the shoulders will be called safe. If a runner intentionally uses their head to block or deflect the ball, the runner is called out. This rule only applies when the player is running upright. If a player ducks, dodges, or slides and the head becomes lowered and the runner is hit in the head with the ball, the runner is called out because the ball was not obviously directed at the head. If the Official deems that a player intentionally headhunts a runner in a lowered position, the runner is safe and can result in the ejection of the player throwing the ball.
7) After a kicked ball is caught, runners must tag their originating base before running to the next base.
8) One extra base is the limit on an overthrow. Any ball considered an overthrow if it goes outside the playing area.
9) When running to home, the runner must step or make contact with the painted home plate not the box indicating the strike zone.
10) A play is considered dead when the ball is held in control by the pitcher in the infield. All runners must stop their advances.
11) DESIGNATED RUNNERS: Can be used at the discretion of the Official. In order for a designated runner to be utilized, a player must have been injured in the current game. It is recommend that if a player is injured in the game that he/she sits out the rest of the game and that they are removed from the lineup.